If you want to eat pizza when you see this model, my model is successful. :D

Background of creating this model;
-Converting a high poly model to low poly.
-Creating the topology of a model from scratch with Retopology.
-Editing an image created by Recraft.ai using Photoshop and creating a seamless pattern.
-Using Substance Designer to create the normal and height map of these images.
- The whole process of baking in Substance Painter
-Eliminating uv cuts in Substance Painter.
-Adding ambient occlusion details on Blender
-Creating a turntable animation on Blender and working on its rendering.
-Creating a Chrome ball - Matte ball and color checker.

References - inspirations - tutorials that I watched for this project;







You may also like

Back to Top