ZEYNEP NUR SONMEZ
TORONTO/ON
zsonmez@gmail.com
SUMMARY ABOUT ME
I have been in the design industry for about 7 years. During my bachelor's degree , I had the opportunity to work on architectural design - space and environmental design - public / private space design - landscape and garden design. During my master's degree and professional business life, I moved into the world of games and animation, which was my dream. I made 3D assets - 3D scenes and environment designs - animations - level designs - icons and UI designs for games and animations. The world of design is very big and really fun. I know I am creative. And I really enjoy expressing my own creativity with design.
PROFESSIONAL WORK EXPERIENCE
Freelance User Tester
Attention Labs - Toronto, ON
from November 2024 to Present
I'm testing the software developed by Attention Labs using VR Headset Audio Technology. And I'm sharing my experiences/feedbacks with them.
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Full Time 3D Game Artist - Level Designer
Game Story Studio - Ankara /Turkiye
from October 2022 to November 2023
I made props, levels, characters, animations, icons and ui in hypercasual games in Android store such as “Sushi Empire 3D”, “Boxing Clicker 3D”, “Circle Merge”, “Adventure Fighters”, “Rolling Bottle Runner”, “Crazy Chicken”, “Catch Emoji 3D”, “Tie The Monster 3D”, “Gang Warz 3D”
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Intern 3D Artist
ISF Animation and Production Ankara/Turkiye
from February 2022 to April 2022
It was a period when I worked entirely on animation projects. I converted 2D concept drawings into 3D models. I mostly modeled environmental objects. (Props - solid models) In addition to modeling, I also gained a lot of experience in creating UV maps and textures. I worked especially hard on understanding and creating the logic of UV maps.
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Full Time 3D Game Artist - Texture / Material Artist
MIL Game Studio - Ankara / Turkiye
from May 2021 to January 2022
I had the opportunity to work on the mobile casual game "Sniper Attack 3D" in this company. In this project, I was interested in the in-game optimizations of many assets used in the game. In addition, I also had the opportunity to work on costumes, which are among the purchasing items in this game. I designed many textures of weapons - costumes and scopes for this game.
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Intern 3D Artist
Reo-Tek - Ankara / Turkiye
from March 2021 to May 2021
It was my first experience in the business world. We were producing visual and animation VR projects for employers to help them explain their products to their customers more easily. However, some projects were carried out entirely for digital exhibitions and museums. I was trying to model the reference photographs I received in the most realistic and accurate way. Working on these projects helped me a lot with different materials and textures.
EDUCATION
Hacettepe University - Ankara / Turkiye
Master's Degree in Computer Animation and Game Design
from September 2020 to January 2022
It was a great experience where I gained a lot of experiences about gaming and animation. I had the chance to take courses on many subjects such as 3d realistic modeling - uv mapping - texturing - rigging - animating - rendering - sculpting - special effects - game design - game design document creation - game engines.
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Bilkent University - Ankara / Turkiye
Bachelor's in Landscape Architecture and Urban Design
September 2013 to June 2020
I worked for TDP (which is knows as Social Awareness Projects) , for 1 year. I worked as a volunteer in this student club. I also managed the social media accounts of this club for 1 year. (Sep.2016 - June 2017)
I worked in the event organization team of the 'Y.E.S' (which is known as Young Entrepreneurship Society ) student club for 1 year. I completed many tasks such as inviting investors and speakers for the events, hosting them, arranging the event location and time.
I must say that I had a very nice university life . This is where I entered the design world. This showed me that I could create a composition, a story, for the public/private spaces and environments.
PUBLICATIONS
"Ryokan Ruse" for GameOff 2024 Game Jam
December 2024
I joined the "GameOff 2024 Game Jam" in itch.io
I made basic 3D environmental assets for this game.
Game Link:
My models are here:
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"Sniper Attack 3D: Shooting War" Casual Mobile Game for Milgame Studio
June 2021
I worked for this game between Jun 2021 - Jan 2022. In this game, I gained experience on tasks such as 3D asset optimization - creating materials and textures - painting character costumes.